Fez
Developer: polytron
Platforms: X-Box 360
In a Nutshell:
2D platformer in a 3D world.Story:
You're Gomez a 2D creature in a seemingly 2D world until one day a third dimension is revealed you. Unfortunately in the process the hexahedron is shattered into bits and you must find them all scattered throughout the world.The hexahedron is apparently a god and there was a race of people who spoke cube, and all kinds other weird crap add to the mystery of what the actual story and history of Fez is.
Game Play:
Game play in Fez at first seems to be simple platforming puzzles solved using the rotation mechanic to get to the next platform or area and reach the next piece of the hexahedron. The world is split up into small areas and walking through doors moves you to the next area. An area is cleared when it appears gold on the world map, indicating there is nothing else to be found. The game is non-linear, so you can travel in whatever path you so choose in your search for the bits of the hexahedron. It all seemed so simple and basic.This is just the first half of the game though, as what seemed to be a simple quest turns into a game of deciphering an alphabet and numbering system, finding hidden messages, and inputting codes to reveal the secret anti-cubes. There is where Fez either hooks or alienates players. Older gamers who remember the feeling of difficult secrets and writing down personal notes or maps to keep track of their progress will experience nostalgia when this aspect of the game comes into play. Those who aren't interested in cracking codes and solving mysteries will likely become very frustrated and put this game down. It all depends on if you are interested in solving all the mysteries of the hexahedron.